摘 要:在虚拟拆装系统的研制过程中,一般要求设计的系统具有尽可能好的“沉#br# 浸感”,除了给用户良好的视觉感受外,应尽可能多的增加其它感官感受,例如触觉等。因#br# 此,对于力/触觉反馈的研究就变得尤为重要。该文在对PHANTOM Omni 力反馈装置工作#br# 原理分析的基础上,运用VC++与OSG 相结合,实现了虚拟物体的拾取和交互式移动,针#br# 对典型机械装备,开发了基于力反馈的交互式虚拟拆卸系统。使维修人员对机械产品和维修#br# 场景产生最直接的感受与真实的操作体验,提高维修人员的维修质量和效率,降低训练成本。#br# 关 键 词:OSG(open scene graph);虚拟现实;虚拟拆卸;力反馈
Abstract: In the development of virtual assembly system, it is generally required to produce#br# as much as possible the feeling of "immersion". In addition to the user good visual feeling, it is#br# also required to increase other senses, such as touch, to a most extent. Therefore, it is particularly#br# important to study the force and tactile feedbacks. In this paper, based on feedback analysis device#br# working principle of PHANTOM Omni power, through the use of VC++ combined with OSG, the#br# pickup of virtual objects and interactive mobile is realized. Focusing on the typical mechanical#br# equipment, the interactive virtual disassembly system is developed based on force feedback,#br# which enables the repair personnel to have the feelings of the most direct and real operation#br# experience of mechanical products and repair scene, and thus improves the quality and efficiency#br# of repair personnel and reduces the training costs.#br# Key words: OSG (open scene graph); virtual reality; virtual disassembly; force feedback
摘要: 在虚拟拆装系统的研制过程中,一般要求设计的系统具有尽可能好的“沉
浸感”,除了给用户良好的视觉感受外,应尽可能多的增加其它感官感受,例如触觉等。因
此,对于力/触觉反馈的研究就变得尤为重要。该文在对PHANTOM Omni 力反馈装置工作
原理分析的基础上,运用VC++与OSG 相结合,实现了虚拟物体的拾取和交互式移动,针
对典型机械装备,开发了基于力反馈的交互式虚拟拆卸系统。使维修人员对机械产品和维修
场景产生最直接的感受与真实的操作体验,提高维修人员的维修质量和效率,降低训练成本。