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图学学报 ›› 2024, Vol. 45 ›› Issue (1): 169-182.DOI: 10.11996/JG.j.2095-302X.2024010169

• 计算机图形学与虚拟现实 • 上一篇    下一篇

虚拟现实环境下的协同式三维建模方法

王浩淼1(), 桑胜举1, 段晓东2, 张伟华3, 陶体伟1, 马婷4   

  1. 1.泰山学院信息科学技术学院,山东 泰安 271000
    2.大连民族大学大数据应用技术国家民委重点实验室,辽宁 大连 116000
    3.大连民族大学设计学院,辽宁 大连 116000
    4.中国电信泰安分公司,山东 泰安 271000
  • 收稿日期:2023-09-06 接受日期:2023-11-29 出版日期:2024-02-29 发布日期:2024-02-29
  • 第一作者:王浩淼(1994-),男,助理教师,硕士。主要研究方向为虚拟现实、可视化。E-mail:wanghaomiao@tsu.edu.cn
  • 基金资助:
    泰山学院青年教师科研基金项目(QN-01-202208)

Collaborative 3D modeling technique in virtual reality

WANG Haomiao1(), SANG Shengju1, DUAN Xiaodong2, ZHANG Weihua3, TAO Tiwei1, MA Ting4   

  1. 1. School of Information Science and Technology, Taishan University, Tai’an Shandong 271000, China
    2. State Ethnic Affairs Commission Key Laboratory of Big Data Application Technology, Dalian Minzu University, Dalian Liaoning 116000, China
    3. School of Design, Dalian Minzu University, Dalian Liaoning 116000, China
    4. Taian Telecom, China Telecom, Tai’an Shandong 271000, China
  • Received:2023-09-06 Accepted:2023-11-29 Published:2024-02-29 Online:2024-02-29
  • First author:WANG Haomiao (1994-), assistant lecturer, master. His main research interests cover virtual reality, visualization. E-mail:wanghaomiao@tsu.edu.cn
  • Supported by:
    Young Teacher Research Foundation of Taishan University(QN-01-202208)

摘要:

三维建模技术在各个领域发挥着重要作用,但以桌面交互为主的三维建模方式仍复杂、抽象且不支持在线协作。为此,借助虚拟现实(VR)技术的沉浸性、交互性、想象性等优点,提出一种VR环境下的网络协同三维建模方法,使得用户以沉浸式的交互方式建立三维模型,并支持多人实时在线可视化协作。首先,提出了一种VR环境下的三维模型绘制交互方式;其次,将三维模型进行分类,提出一种分层构建式的三维模型网格生成算法,用于建立平面模型和立体模型;最后,设计了一种VR环境下的三维建模网络协同模块,并基于Socket通信实现了网络同步。通过与传统三维建模软件的三维建模方法进行对比实验表明,该方法更加简捷、直观和高效,且易于普通用户掌握。

泰山学院王浩淼、桑胜举教授,大连民族大学段晓东教授以及其他团队成员为改进传统三维建模软件复杂抽象的交互过程,提出了一种虚拟现实环境下的沉浸式三维建模方法,并支持多人协同工作。该方法允许多个用户通过手柄和网络连接进入同一虚拟空间中绘制和导出三维模型,不仅便于非专业人员快速建立三维模型,也能提高团队工作效率。

关键词: 虚拟现实, 三维建模, 网格生成, 网络协同, 沉浸式交互

Abstract:

3D modeling technology plays a crucial role in various fields, but the predominantly desktop-based interaction in 3D modeling remains complex, abstract, and lacks support for online collaboration. Therefore, utilizing the advantages of immersion, interaction, and imagination of virtual reality (VR) technology, a network collaborative 3D modeling method in a VR environment was proposed. This method enabled users to create 3D models through immersive interaction and supported multi-user real-time online visual collaboration. Firstly, a 3D model drawing interaction method in a VR environment was proposed. Secondly, the 3D models were categorized, and a 3D model mesh generation algorithm based on Layered Build was proposed for building planar models and 3D models. Finally, a 3D modeling network collaboration module in a VR environment was designed, achieving network synchronization through Socket communication. Comparative experiments with the 3D modeling methods of traditional 3D modeling software demonstrated that this method is more concise, intuitive, and efficient, making it easy for ordinary users to master.

Key words: virtual reality, 3D modeling, mesh generation, network collaboration, immersive interaction

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