欢迎访问《图学学报》

图学学报 ›› 2026, Vol. 47 ›› Issue (5): 1103-1114.DOI: 10.11996/JG.j.2095-302X.2026051103

• 计算机图形学与虚拟现实 • 上一篇    下一篇

基于显著性检测的三维室内场景加载策略

李欣怡1, 沈旭昆1,2, 胡勇1,2(), 吴珊3   

  1. 1 北京航空航天大学计算机学院虚拟现实技术与系统全国重点实验室, 北京 100191
    2 北京航空航天大学新媒体艺术与设计学院, 北京 100191
    3 国家航天局新闻宣传中心, 北京 100048
  • 收稿日期:2025-10-27 接受日期:2026-04-16 出版日期:2026-10-31 发布日期:2026-10-26
  • 通讯作者:胡勇,E-mail:huyong@buaa.edu.cn

Saliency-based 3D indoor-scene loading strategy

LI Xinyi1, SHEN Xukun1,2, HU Yong1,2(), WU Shan3   

  1. 1 State Key Laboratory of Virtual Reality Technology and Systems, Beihang University, Beijing 100191, China
    2 School of New Media Art and Design, Beihang University, Beijing 100191, China
    3 News and Public Affairs Center, China National Space Administration, Beijing 100048, China
  • Received:2025-10-27 Accepted:2026-04-16 Published:2026-10-31 Online:2026-10-26
  • Contact: HU Yong,E-mail:huyong@buaa.edu.cn

摘要:

面向虚拟博物馆、数字展馆等Web端三维室内场景的实时漫游需求,针对复杂模型与高分辨率纹理导致的初始加载时间长、视角切换响应慢和有限带宽下资源分配效率低等问题,提出一种融合网格显著性分析的细粒度动态加载方法。其以用户视觉关注特征为引导,将显著性信息贯穿于三维场景预处理、多分辨率结构构建与在线加载调度全过程,在保障关键区域视觉质量的同时提升传输与渲染效率。首先,针对室内漫游过程中视点分布受路径约束、关注区域相对集中等特点,采用基于引导路径的多视角投影采样方式获取场景图像;在显著性预测阶段,结合多输入编码器-解码器结构与对抗训练机制,对投影图进行显著性回归,并加入纹理增强模块以强化高分辨率纹理的表征能力;随后将多视角二维显著性结果映射回三维网格,并通过邻域平滑优化生成空间分布连续的网格显著性。基于所获得的显著性分布,在V-Partitions多分辨率建模框架中引入显著性优先级边界,使高关注度且语义连续的区域尽可能保留在同一个三角补丁中,构建带有显著性属性的层次化DAG结构。在线运行阶段,设计双层调度机制:在场景层依据物体与用户视点的空间关系计算全局重要性,在物体层面综合显著性与屏幕空间误差计算局部重要性,并通过全局优先队列实现补丁级动态调度框架。实验结果表明,首次加载时间和视角切换响应延迟显著降低,同时提升了整体画面的PSNR以及显著区域的ROI-PSNR,在线运行系统支持500 MB以上的三维场景交互,为Web端三维场景可视化提供了有效的解决方案。

关键词: 网格显著性, 三维场景加载, 渐进传输, 动态加载, 多分辨率模型

Abstract:

To support real-time walkthroughs in Web-based 3D indoor scenes such as virtual museums and digital exhibition halls, a fine-grained dynamic loading method integrating mesh saliency analysis was proposed to address long initial loading time, slow response to viewpoint changes, and low resource allocation efficiency under limited bandwidth caused by complex models and high-resolution textures. Guided by users’ visual-attention characteristics, the method incorporated saliency information throughout the entire pipeline of 3D scene preprocessing, multiresolution-structure construction, and online loading scheduling, thereby improving transmission and rendering efficiency while preserving the visual quality of key regions. First, considering that viewpoints during indoor roaming are constrained by navigation paths and that regions of interest are relatively concentrated, a guided-path-based multi-view projection sampling strategy was adopted to acquire scene images. During saliency prediction, a multi-input encoder-decoder architecture was combined with adversarial training to regress saliency maps for the projected images, and a texture-enhancement module was introduced to strengthen the representation of high-resolution textures. The resulting multi-view 2D saliency maps were then mapped back onto the 3D mesh, and neighborhood-smoothing optimization was performed to generate mesh saliency with spatially coherent distribution. Based on this distribution, saliency-priority boundaries were introduced into the V-Partitions multiresolution modeling framework, so that regions with high visual attention and semantic continuity preserved within the same triangular patch as much as possible, forming a hierarchical Directed Acyclic Graph (DAG) structure with saliency attributes. During online execution, a two-level scheduling mechanism was designed: At the scene level, global importance was computed according to the spatial relationship between objects and the user viewpoint; at the object level, local importance was determined by jointly considering saliency and screen-space error. A global priority queue is further employed to realize a patch-level dynamic scheduling framework. Experimental results showed that the method significantly reduced initial loading time and viewpoint-switching response latency, while improving both the overall PSNR of rendered images and the ROI-PSNR of salient regions. The online system supported interactive rendering of 3D scenes larger than 500 MB, providing an effective solution for Web-based 3D scene visualization.

Key words: mesh saliency, 3D scene loading, progressive transmission, dynamic loading, multi-resolution model

中图分类号: