Global Illumination Real-Time Rendering Based on BRDF and#br#
GPU Parallel Computing
1. Department of Information Engineering, Zhengzhou Shengda College of Economics & Trade Management, Zhengzhou Henan 451191, China;
2. School of Computer Science & Technology, Huazhong University of Science & Technology, Wuhan Hubei 430074, China
Wang Fang1, Qin Leihua2. Global Illumination Real-Time Rendering Based on BRDF and#br#
GPU Parallel Computing[J]. Journal of Graphics, DOI: 10.11996/JG.j.2095-302X.2016050583.