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On Experience Design of Heeling Feedback in Virtual Sporty Cycling

  

  1. 1. College of Design, South China University of Technology, Guangzhou Guangdong 510000, China; 2. Guangdong Engineering Research Center of
    Human-Computer Interaction Design, Guangzhou Guangdong 510000, China; 3. Hunan University of Technology, Zhuzhou Hunan 412007, China
  • Online:2018-08-31 Published:2018-08-21

Abstract: Dizziness in virtual reality is an important factor that affects users’ experience. This
research takes the immersive virtual riding as an example to propose a solution to lower dizziness as
well as to measure the users’ experience from the perspective of heeling feedback. Firstly, three
patterns of heeling feedbacks responding to relative riding positions are put forward and applied in
virtual cycling, including the pattern based on active rolls (IR mode), the pattern based on angles of
turns (PR mode) and the pattern without feedback (NR mode). Then, the users’ experience when
riding under these three patterns is measured. The results show that IR mode is not suitable for virtual
cycling. Moreover, compared with NR mode, PR mode not only reduces dizziness in the process of
turning but also improves the users’ sense of being present on site, as well as the cycling system’s
learnability and usability.

Key words: virtual cycling, heeling feedback, user’s experience