[1] |
MA Yan-bo, LI Lin, CHEN Yuan, ZHAO Yang, HU Rui.
Multi-frame compressed video enhancement based on spatio-temporal fusion
[J]. Journal of Graphics, 2022, 43(4): 651-658.
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[2] |
WANG Su-qin, REN Qi, SHI Min, ZHU Deng-ming.
Product surface defect detection and segmentation based on anomaly detection
[J]. Journal of Graphics, 2022, 43(3): 377-386.
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[3] |
LI Hua-en, ZHAO Yang, CHEN Yuan, ZHANG Xiao-juan.
High definition reconstruction of black and white cartoon based on recurrent alignment network
[J]. Journal of Graphics, 2022, 43(3): 434-442.
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[4] |
BAI Jing, MENG Qing-liang, XU Hao, FAN You-fu, YANG Zhan-yuan.
ST-Rec3D: a structure and target-aware 3D reconstruction
[J]. Journal of Graphics, 2022, 43(3): 469-477.
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[5] |
WANG Wen-liang, CHEN Chun-yi, HU Xiao-juan, YU Hai-yang, TIAN Ye.
Algorithm of rendering shadows with combined use of shadow map and deep partitioned shadow volumes
[J]. Journal of Graphics, 2022, 43(3): 478-485.
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[6] |
LI Yang-ke, SONG Quan-bo, ZHOU Yuan-feng.
Spatiotemporal fusion network for hand gesture recognition and virtual signature system
[J]. Journal of Graphics, 2022, 43(3): 504-512.
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[7] |
HU Jun, GU Jing-jing, WANG Qiu-hong.
Multimodal small target detection based on remote sensing image
[J]. Journal of Graphics, 2022, 43(2): 197-204.
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[8] |
LIAO Zhi-wei , JIN Jing , ZHANG Chao-fan, YANG Xue-zhi.
Monocular depth estimation of ASPP networks based on hierarchical compress excitation
[J]. Journal of Graphics, 2022, 43(2): 214-222.
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[9] |
ZHANG Yun-bo, YI Peng-fei, ZHOU Dong-sheng, ZHANG Qiang, WEI Xiao-peng.
Efficient pedestrian detector combining depthwise separable convolution and standard convolution
[J]. Journal of Graphics, 2022, 43(2): 230-238.
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[10] |
SU Chang-bao, GONG Shi-cai.
Fully automatic matting algorithm for portraits based on deep learning
[J]. Journal of Graphics, 2022, 43(2): 247-253.
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[11] |
LIU Yu-jie, ZHANG Min-jie, LI Zong-min, LI Hua.
Lightweight human pose estimation with global pose perception
[J]. Journal of Graphics, 2022, 43(2): 333-341.
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[12] |
TANG Jing, PENG Wei-long, TANG Ke-ke, FANG Mei-e .
MvUPA: universal perturbation attack against 3D shape retrieval based on
multi-view networks
[J]. Journal of Graphics, 2022, 43(1): 93-100.
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[13] |
ZHOU Bo, GUO Zheng-yue, HAN Cheng-cun, DU Hua, YAN Yi-man, LUO Yue-tong.
Graph convolution network based BREP→CSG conversion
method and its application
[J]. Journal of Graphics, 2022, 43(1): 101-109.
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[14] |
CHONG Si-jie, WANG Shi-wei, LIU Li-gang .
Guided normal GPU filtering of depth images
[J]. Journal of Graphics, 2022, 43(1): 118-124.
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[15] |
ZHANG Cheng , HOU Yu-chao , JIAO Yu-qian , BAI Yan-ping , LI Jian-jun.
Research on concrete image classification based on three-channel separation
feature fusion and support vector machine
[J]. Journal of Graphics, 2021, 42(6): 917-923.
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