Welcome to Journal of Graphics share: 

Journal of Graphics

Previous Articles     Next Articles

Structure-Based Real-Time Image Stippling

  

  1. 1. School of Information Engineering, Chang’an University, Xi’an Shaanxi 710064, China;  
    2. School of Computer and Control, University of Chinese Academy of Sciences, Beijing 100049, China; 
    3. Institute of Software, Chinese Academy of Sciences, Beijing 100190, China;  
    4. Institute of Automation, Chinese Academy of Sciences, Beijing 100190, China
  • Online:2019-06-30 Published:2019-08-02

Abstract: Stippling is a classical art technique that uses small dots to simulate varying degrees of solidity or shading and show its artistry. Generating stippling from image is one of the targets of image stylization and non-photorealistic rendering. In this paper, we propose a structure-based real-time image stippling algorithm. A pre-computed incremental Voronoi sequence is employed to generate sample points for stippling. To improve the quality on the edge and detail regions, we introduced input image and its corresponding image structure information to guide the radius and tone of the stipples. Experiments show that the stippling generated by pro-posed method is superior to the state-of-the-arts in visual and numerical error (SSIM). Our proposed algorithm can achieve real-time performance and apply to high frame rate scenes.

Key words: stippling, stylization, image processing, non-photorealistic rendering