Journal of Graphics
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Abstract: A new algorithm to reconstruct quadrilateral meshes from large unorganized points with complex topology is proposed. The simplified points are connected with neighboring points according to given rules to form polygonal meshes, and then the polygonal meshes are subdivided to get higher precision and are changed into quadrilateral meshes. Finally, the vertices that have more degree are split. Experimental results demonstrate that the algorithm is fairly efficient for solving the problem of quadrilateral mesh reconstruction from complex data points.
Key words: gauss curvature, local subdivision, whole subdivision, mesh optimization
Liu Li, Lü Xue, Bo Pengbo. High-precision and adaptive quadrilateral mesh reconstruction[J]. Journal of Graphics.
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