Journal of Graphics
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Abstract: The software system of 360 Degree Virtual Experience Zone, which was presented in Guangzhou Case Pavilion of Expo 2010 Shanghai China, is taken as a prototype in order to describe the implementation of multi-channel three-dimensional simulation system based on Vega Prime. First, the system is outlined with the description of the implementation principle and development process, and then the implementation of system is discussed with emphasis on the three main steps which are three-dimensional modeling, simulation system building and scene editing, demonstration effect and technical points in the stand-alone presentation are presented with the comparison of the new system and the old one.
Key words: visual simulation, software engineering, multi-channel, vega prime, system implementation
Zhao Bisha, Feng Kaiping, Luo Lihong. The implementation of multi-channel three-dimensional simulation system based on vega prime[J]. Journal of Graphics.
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http://www.txxb.com.cn/EN/Y2012/V33/I5/73