Journal of Graphics
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Abstract: The minimum enclosing ball (MEB) of discrete point set in the 3D space has been widely used in many fields, such as collision detection, computational geometry, pattern recognition and so on. In order to better understand and construct MEB, its character is analyzed firstly. After analyzing the classical randomized incremental algorithm, we propose two strategies to improve time efficiency. One strategy is to construct a bigger initial enclosing ball and another strategy is to decrease the number of updating MEB. Based on the second strategy, a new algorithm called random point group-recalculation farthest point is proposed. Multi-group experimental results, whose data are both randomly generated by computer and realistic 3D model sampling, show that the random point group-recalculation farthest point algorithm can effectively improve the time efficiency compared with the classical algorithms.
Key words: minimum enclosing ball, randomized incremental algorithm, random point grouprecalculation farthest point
Li Shilin, Li Hongjun. An Improved Randomized Incremental Algorithm for Generating Minimum#br# Enclosing Ball of Discrete Point Set[J]. Journal of Graphics, DOI: 10.11996/JG.j.2095-302X.2016020166.
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URL: http://www.txxb.com.cn/EN/10.11996/JG.j.2095-302X.2016020166
http://www.txxb.com.cn/EN/Y2016/V37/I2/166