[1] |
ZHU Yong-ning , GE Ting , DU Sheng-yu , LOU Ze-ru , WANG Jian-min.
A usability study of panoramic fluid painting system in
immersive virtual environments
[J]. Journal of Graphics, 2021, 42(5): 833-840.
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[2] |
LIU You-quan , WANG Yuan-chao , XU Kun , LIU Zheng-xiong , HUANG Pan-feng.
Mixed reality based remote collaborative assembly guidance
[J]. Journal of Graphics, 2021, 42(2): 216-221.
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[3] |
ZHAO Jian-jun, HUANG Jun-peng, CHEN Jun-liang .
Human-computer interaction method in previz based on Leap Motion
[J]. Journal of Graphics, 2021, 42(1): 71-78.
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[4] |
ZHENG Ming-yu, LI Jia-he, ZHANG Han, LUO Yan-lin, SHEN Jia-li, ZHU Xiao-ming .
Immersive physics learning environment with force feedback
[J]. Journal of Graphics, 2021, 42(1): 79-86.
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[5] |
PEI Yun-qiang , WU Ya-dong , WANG Fu-pan , ZHANG Xiao-rong , JIANG Hong-yu , XU Shi-jian , TANG Wen-sheng.
IV LKWA: an information visual analysis tool with advanced
L-K optical flow based WebAR
[J]. Journal of Graphics, 2020, 41(6): 962-969.
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[6] |
WANG Er-zhuo1, YUAN Xiang1, LI Shi-yan2.
Proactive interaction design of conversational agent for smart homes
[J]. Journal of Graphics, 2020, 41(4): 658-666.
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[7] |
TENG Jian, HUANG Jia-hui, GONG Kai .
Design of virtual reality simulated driving teaching system based on BCI
[J]. Journal of Graphics, 2020, 41(2): 217-223.
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[8] |
QIU Yuan-hang1, SUN Xian-bo1, LIU Yong-di1, CAI Zheng-qing1, XU Hong-yong2 .
Development and application of virtual reality software for the practical teaching of sewage treatment plant
[J]. Journal of Graphics, 2020, 41(2): 233-236.
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[9] |
LIN Ying-ying, CAI Rui-fan, ZHU Yu-zhen, TANG Xiang-jun, JIN Xiao-gang.
Virtual reality pottery modeling system based on leap motion
[J]. Journal of Graphics, 2020, 41(1): 57-65.
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[10] |
DAI Sha1,2, SI Wei-xin2,3, QIAN Yin-ling2, ZHENG Rui2, WANG Qiong2, XU Dong-liang1, PENGYan-jun4, HENG Pheng-Ann3,2 .
Towards Human-Computer Interface Design for Virtual Micro Cataract Surgical System
[J]. Journal of Graphics, 2019, 40(3): 565-573.
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[11] |
LI Xiang1,2, WANG Xue-wen1,2, XIE Jia-cheng1,2, QIAO Chun-guang1,2 YANG Zhao-jian1,2 .
Research on Key Technologies of Virtual Operation of Mining Equipment Under Complex Conditions
[J]. Journal of Graphics, 2019, 40(2): 403-409.
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[12] |
JIANG Lijun1,2, LI Jianyu1, LI Zhelin1,2, WU Zhanghong1, ZHANG Yu1.
Experience Measurement of Three Navigation Interfaces in Virtual Riding
[J]. Journal of Graphics, 2018, 39(3): 515-521.
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[13] |
FENG Guizhen1, CHI Jianbin1, XING Haijun1, ZHANG Zengqiang1, JIA Shuang2.
Reducer Virtual Disassembly and Assembly Experiment Based on Unity3D
[J]. Journal of Graphics, 2018, 39(2): 304-308.
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[14] |
ZHU Xiaoqiang1,2, ZHOU Hao1,2, SONG Lei1,2.
Tree Crown LOD Modeling Based on α-Shape
[J]. Journal of Graphics, 2017, 38(3): 303-313.
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[15] |
MA Lisha, LV Jian, PAN Weijie, SHAN Junjun, PING Zhengqiang.
Research on Implicit Intention Recognition and Classification Based on Eye Movement Pattern
[J]. Journal of Graphics, 2017, 38(3): 332-340.
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