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DPC: multi-perspective evaluation framework based on  augmented reality children’s picture books

  

  1. (1. School of Digital Media and Design Arts, Beijing University of Posts and Telecommunications, Beijing 100876, China; 
    2. Beijing Key Laboratory of Network Systems and Network Culture, Beijing University of Posts and Telecommunications, Beijing 100876, China)
  • Online:2020-04-30 Published:2020-05-15

Abstract: Augmented reality (AR) technology, as a bridge between reality and virtual scene, can stimulate users’ imagination, sense of space and creativity. In view of the problems with the existing AR children’s picture books such as inadequate integration of virtual and reality, and homogeneity in the form of games and type of interaction, this study intends to create AR children’s picture book games capable of teaching through lively activities. Firstly, 59 mobile augmented reality applications were studied and classified. The method of Delphi was used to select some suitable game types which were then transferred to children’s picture books. Next, children aged 6 to 12 (n=6) were asked to try out our applications. At the same time, we observed what they did and interviewed them. A focus group made up of parents/teachers (n=7) and our developers (n=5) discussed the picture books and applications. Finally, the needs and corresponding indicators for AR children’s picture books were extracted from developers, parents/teachers and children. The framework DPC (developer, parents/teachers, children) on the three dimensions was obtained, each of which was further segmented. We adopted the framework DPC to improve our AR children’s picture book games.

Key words: Delphi method, user experience, evaluation framework, augmented reality, children’s picture book