Welcome to Journal of Graphics share: 

Journal of Graphics ›› 2021, Vol. 42 ›› Issue (3): 339-348.DOI: 10.11996/JG.j.2095-302X.2021030339

• Review • Previous Articles     Next Articles

Visual Turing: the next development of computer vision in the view of human-computer gaming 

  

  1. 1. Center for Research on Intelligent System and Engineering, Institute of Automation, Chinese Academy of Sciences, Beijing 100190, China;  2. CAS Center for Excellence in Brain Science and Intelligence Technology, Chinese Academy of Sciences, Shanghai 200031, China
  • Online:2021-06-30 Published:2021-06-29

Abstract: Computer vision has gained wide attention in the research of artificial intelligence. After nearly 60 years of its development, great achievement has been made in aspect of algorithms, technologies, and applications. Over the past decade, deep learning, which is on the basis of big data and huge computation power, has further ushered computer vision in an era of large model. However, there remains a huge gap between algorithm adaptability and human beings. From the perspective of visual task evaluation (in terms of datasets, metrics, and methods), this paper summarized the development history of computer vision. In addition, a systematic analysis was conducted on the existing problems and obstacles for the development of computer vision heavily dependent on big data learning. Based on the analysis, this paper argued that the visual Turing test could be the next research direction of computer vision. Finally, the development of the visual Turing test and its potential research were discussed. 

Key words:  computer vision, visual Turing, evaluation of visual tasks, Turing test, datasets 

CLC Number: