Journal of Graphics
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Abstract: Photon mapping based on photon maps can efficiently render high-quality photorealistic images. It stores many photons in photon map to improve rendering qualities of complex illumination, leading to high memory overhead and long reconstruction time. This paper presents a grid-based reconstruction of global photon maps. We divide bounding box of photons into a number of grids. Based on the number of photons, we take a certain rate of photons in grids to reconstruct global photon map, and ensure conservation of total energy of photons in each grid before and after reconstruction, which make estimated illumination effects of photon maps before and after reconstruction almost same. By adding photons in special grids, we effectively reduce illumination error due to all kinds of geometry biases and enhance rendering effects of direct and indirect caustic. This paper checks a few noises in rendering pictures by simple method, and adds a few samples to effectively reduce these noises. Our reconstruction method of photon maps takes fewer time and ensures viewpoint independence of rendering pictures.
Key words: photon mapping, reconstruction of global photon map, geometry bias, caustic
Cai Peng, Kong Dehui, Yin Baocai. A Grid-based Reconstruction of Global Photon Maps[J]. Journal of Graphics.
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http://www.txxb.com.cn/EN/Y2013/V34/I4/10