Journal of Graphics
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Abstract: Mixed wave is real-time rendered in the visual system of maritime simulator. Inverse fast Fourier transform (IFFT) Gerstner wave model is used to compute the motion of ocean wave. Six parameter spectrum, a frequency spectrum showing energy distribution of mixed wave, is applied to construct the wave number spectrum of mixed wave. The wave number spectrum is contained by the Fourier coefficients of height field and choppy wave. By IFFT, the position of mixed wave surface is gotten. Further, mixed wave is rendered. The rendered mixed wave is affected by the low frequency wave with long wave length. Its shape is smooth and flat, differs from that of wind wave, but is similar with the actual ocean wave. The presented method of mixed wave rendering is used in the visual system of the maritime simulator, and the frame rate meets the request of real-time rendering.
Key words: ocean wave rendering, mixed wave, wind wave, wave number spectrum, six parameter spectrum
CHEN Lining, QIU Wenqin. Mixed Wave Rendering in the Visual System of a Maritime Simulator[J]. Journal of Graphics, DOI: 10.11996/JG.j.2095-302X.2017050647.
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URL: http://www.txxb.com.cn/EN/10.11996/JG.j.2095-302X.2017050647
http://www.txxb.com.cn/EN/Y2017/V38/I5/647