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Journal of Graphics ›› 2024, Vol. 45 ›› Issue (1): 14-25.DOI: 10.11996/JG.j.2095-302X.2024010014

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A survey of dynamic 3D scene reconstruction

HUANG Jiahui(), MU Taijiang()   

  1. Department of Computer Science and Technology, Tsinghua University, Beijing 100084, China
  • Received:2023-08-13 Accepted:2023-10-31 Online:2024-02-29 Published:2024-02-29
  • Contact: MU Taijiang (1989-), assistant researcher, Ph.D. His main research interests cover computer graphics, visual media learning, scene reconstruction and understanding. E-mail:taijiang@tsinghua.edu.cn
  • About author:

    HUANG Jiahui (1997-), Ph.D. His main research interests cover computer graphics and 3D vision. E-mail:huangjh.work@outlook.com

Abstract:

Three-dimensional reconstruction technology aims to recover the digital 3D representation of an observed scene through sensor input. It is an important research direction in the fields of computer graphics and vision, with significant applications in visualization, simulation, route planning, and various other tasks. Compared to static scenes, dynamic scenes introduce an additional temporal dimension. The reconstruction of dynamic scenes not only requires accurately reconstructing the geometric details of each frame but also capturing the motion trends of the target over time and correlations for downstream analysis tasks, presenting greater challenges to the design of reconstruction algorithms. However, the existing literature pertaining to the reconstruction of dynamic scenes is still in their infancy, and systematic summarizations of existing methodologies are notably lacking. In an endeavor to address these problems and to enlighten future algorithm design, the latest dynamic 3D scene reconstruction technologies in the literature were reviewed and summarized. A general definition of dynamic 3D scene reconstruction and its general solution framework was provided. Existing technologies were reviewed from the perspectives of dynamic 3D representation methods and optimization frameworks, and the reconstruction algorithms and processing methods for structured scenes were discussed. Finally, existing datasets were summarized, the existing problems in dynamic 3D scene reconstruction were identified, and an outlook on future research was provided.

Key words: dynamic 3D reconstruction, literature review, dynamic scene representation, 3D modeling, structured scenes

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