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Journal of Graphics ›› 2026, Vol. 47 ›› Issue (5): 1052-1061.DOI: 10.11996/JG.j.2095-302X.2026051052

• Computer Graphics and Virtual Reality • Previous Articles     Next Articles

Investigation into the creation of automated systems and output techniques for archaeological line maps and cultural relics

HE Yicheng, WANG Xupeng(), CHEN Wenhui   

  1. School of Mechanical and Precision Instrument Engineering, Xi’an University of Technology, Xi’an Shaanxi 710048, China
  • Received:2026-01-01 Accepted:2026-07-21 Online:2026-10-31 Published:2026-10-26
  • Supported by:
    Shaanxi Province Yulin City Science and Technology Bureau Project(CXY-2020-082);Xi’an University of Technology Institutional Vertical Project(106-428025019)

Abstract:

To address the limitations of current digital heritage conservation practices, including the high level of professional expertise required for manual drafting, low drawing efficiency, operator-dependent errors, and the risk of secondary damage to cultural relics during physical measurement, as well as the technical bottlenecks of line-drawing techniques in digital heritage conservation,a non-contact method for the automatic generation of archaeological line drawings was proposed, and an automated archaeological drawing system was developed based on the Grasshopper parametric platform. Using three-dimensional models reconstructed from preprocessed point-cloud data, the proposed method enabled the automated generation of archaeological line drawings through four core modules. First, the geometric correction module analyzed the covariance matrix of the point cloud and extracted its eigenvectors to construct a rotation matrix, thereby correcting deviations caused by scanning posture. An affine transformation was subsequently applied to normalize the spatial reference and reset the model origin. Second, the geometric segmentation module performed accurate model sectioning through the parametric construction of cutting planes and Boolean operations. Third, the projection generation module applied orthographic projection algorithms to produce half-sectional and plan views. Fourth, the dynamic annotation module established an adaptive mapping relationship between model dimensions and annotation font size, thereby enabling intelligent annotation. The system was primarily intended for artifacts with relatively well-defined morphological characteristics. With manual intervention during model preprocessing, it established an efficient archaeological line-drawing workflow centered on parametric processing and automated output. The proposed approach reduced visual errors caused by manual operation, avoided secondary damage to cultural relics, and substantially improved drawing efficiency and adherence to academic standards. It therefore provided a theoretically rigorous and practically applicable technical paradigm for the digital conservation of cultural heritage. Future work will further develop the texture-mapping module by incorporating high-resolution photographs and texture images of cultural relics to enhance the realism and detail representation of three-dimensional models, thereby extending the application value of the system in digital heritage documentation, presentation, and conservation.

Key words: digital heritage conservation, 3D data acquisition, Grasshopper system design, line drawing of cultural relics, contactless data collection

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