[1] |
ZHU Yong-ning , GE Ting , DU Sheng-yu , LOU Ze-ru , WANG Jian-min.
A usability study of panoramic fluid painting system in
immersive virtual environments
[J]. Journal of Graphics, 2021, 42(5): 833-840.
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[2] |
ZHAO Jian-jun, HUANG Jun-peng, CHEN Jun-liang .
Human-computer interaction method in previz based on Leap Motion
[J]. Journal of Graphics, 2021, 42(1): 71-78.
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[3] |
ZHENG Ming-yu, LI Jia-he, ZHANG Han, LUO Yan-lin, SHEN Jia-li, ZHU Xiao-ming .
Immersive physics learning environment with force feedback
[J]. Journal of Graphics, 2021, 42(1): 79-86.
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[4] |
TENG Jian, HUANG Jia-hui, GONG Kai .
Design of virtual reality simulated driving teaching system based on BCI
[J]. Journal of Graphics, 2020, 41(2): 217-223.
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[5] |
QIU Yuan-hang1, SUN Xian-bo1, LIU Yong-di1, CAI Zheng-qing1, XU Hong-yong2 .
Development and application of virtual reality software for the practical teaching of sewage treatment plant
[J]. Journal of Graphics, 2020, 41(2): 233-236.
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[6] |
LIN Ying-ying, CAI Rui-fan, ZHU Yu-zhen, TANG Xiang-jun, JIN Xiao-gang.
Virtual reality pottery modeling system based on leap motion
[J]. Journal of Graphics, 2020, 41(1): 57-65.
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[7] |
LIU You-quan, LI Wan, WANG Yuan-chao, XU Kun .
Real-Time Automatic Generation Algorithm of Exploded View with Collision Detection Enhancement
[J]. Journal of Graphics, 2019, 40(2): 235-239.
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[8] |
LI Xiang1,2, WANG Xue-wen1,2, XIE Jia-cheng1,2, QIAO Chun-guang1,2 YANG Zhao-jian1,2 .
Research on Key Technologies of Virtual Operation of Mining Equipment Under Complex Conditions
[J]. Journal of Graphics, 2019, 40(2): 403-409.
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[9] |
XIE Jia-yi, YANG Meng,LIANG Wan-ru, CUI Ya-ting, QI Xiao-bin, YANG Gang .
Simulation of Hail Impact on Leaves Based on Mass-Spring Model
[J]. Journal of Graphics, 2019, 40(1): 32-39.
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[10] |
JIANG Lijun1,2, LI Jianyu1, LI Zhelin1,2, WU Zhanghong1, ZHANG Yu1.
Experience Measurement of Three Navigation Interfaces in Virtual Riding
[J]. Journal of Graphics, 2018, 39(3): 515-521.
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[11] |
FENG Guizhen1, CHI Jianbin1, XING Haijun1, ZHANG Zengqiang1, JIA Shuang2.
Reducer Virtual Disassembly and Assembly Experiment Based on Unity3D
[J]. Journal of Graphics, 2018, 39(2): 304-308.
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[12] |
SUN Hui, LV Jian, CUN Wenzhe.
VR System Information Visualization Model Cognition
[J]. Journal of Graphics, 2018, 39(2): 317-326.
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[13] |
ZHU Xiaoqiang1,2, ZHOU Hao1,2, SONG Lei1,2.
Tree Crown LOD Modeling Based on α-Shape
[J]. Journal of Graphics, 2017, 38(3): 303-313.
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[14] |
Liu Wei, Du Qiang, Zhang Shunxin, Zhang Jianjun.
Mobile Learning System of Engineering Graphics Based on VR Technology
[J]. Journal of Graphics, 2016, 37(6): 857-.
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[15] |
Tian Sukai, Ning Tao, Chen Zhitong.
On Computation of Distance Extremum Points Based on Exact Surface Representation and Its Application in Tool Interferance Detection
[J]. Journal of Graphics, 2016, 37(5): 620-625.
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