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														ZHU Yong-ning , GE Ting , DU Sheng-yu , LOU Ze-ru , WANG Jian-min. 
														
															A usability study of panoramic fluid painting system in
immersive virtual environments 
														[J]. Journal of Graphics, 2021, 42(5): 833-840.
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														LIU You-quan , WANG Yuan-chao , XU Kun , LIU Zheng-xiong , HUANG Pan-feng. 
														
															Mixed reality based remote collaborative assembly guidance 
														[J]. Journal of Graphics, 2021, 42(2): 216-221.
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														ZHAO Jian-jun, HUANG Jun-peng, CHEN Jun-liang . 
														
															Human-computer interaction method in previz based on Leap Motion 
														[J]. Journal of Graphics, 2021, 42(1): 71-78.
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														ZHENG Ming-yu, LI Jia-he, ZHANG Han, LUO Yan-lin, SHEN Jia-li, ZHU Xiao-ming . 
														
															Immersive physics learning environment with force feedback 
														[J]. Journal of Graphics, 2021, 42(1): 79-86.
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														PEI Yun-qiang , WU Ya-dong , WANG Fu-pan , ZHANG Xiao-rong , JIANG Hong-yu , XU Shi-jian , TANG Wen-sheng. 
														
															IV LKWA: an information visual analysis tool with advanced
L-K optical flow based WebAR 
														[J]. Journal of Graphics, 2020, 41(6): 962-969.
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														WANG Er-zhuo1, YUAN Xiang1, LI Shi-yan2. 
														
															Proactive interaction design of conversational agent for smart homes
														[J]. Journal of Graphics, 2020, 41(4): 658-666.
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														TENG Jian,  HUANG Jia-hui,  GONG Kai . 
														
															Design of virtual reality simulated driving teaching system based on BCI
														[J]. Journal of Graphics, 2020, 41(2): 217-223.
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														QIU Yuan-hang1,  SUN Xian-bo1,  LIU Yong-di1,  CAI Zheng-qing1,  XU Hong-yong2 . 
														
															Development and application of virtual reality software for the practical teaching of sewage treatment plant
														[J]. Journal of Graphics, 2020, 41(2): 233-236.
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														LIN Ying-ying, CAI Rui-fan, ZHU Yu-zhen, TANG Xiang-jun, JIN Xiao-gang. 
														
															Virtual reality pottery modeling system based on leap motion
														[J]. Journal of Graphics, 2020, 41(1): 57-65.
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														DAI Sha1,2,  SI Wei-xin2,3,  QIAN Yin-ling2,  ZHENG Rui2,  WANG Qiong2,   XU Dong-liang1,  PENGYan-jun4,  HENG Pheng-Ann3,2 . 
														
															Towards Human-Computer Interface Design for Virtual Micro Cataract Surgical System
														[J]. Journal of Graphics, 2019, 40(3): 565-573.
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														LI Xiang1,2,  WANG Xue-wen1,2,  XIE Jia-cheng1,2,  QIAO Chun-guang1,2  YANG Zhao-jian1,2 . 
														
															Research on Key Technologies of Virtual Operation of Mining Equipment Under Complex Conditions
														[J]. Journal of Graphics, 2019, 40(2): 403-409.
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														JIANG Lijun1,2, LI Jianyu1, LI Zhelin1,2, WU Zhanghong1, ZHANG Yu1. 
														
															Experience Measurement of Three Navigation Interfaces in Virtual Riding
														[J]. Journal of Graphics, 2018, 39(3): 515-521.
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														FENG Guizhen1, CHI Jianbin1, XING Haijun1, ZHANG Zengqiang1, JIA Shuang2. 
														
															Reducer Virtual Disassembly and Assembly Experiment Based on Unity3D
														[J]. Journal of Graphics, 2018, 39(2): 304-308.
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														ZHU Xiaoqiang1,2, ZHOU Hao1,2, SONG Lei1,2. 
														
															Tree Crown LOD Modeling Based on α-Shape
														[J]. Journal of Graphics, 2017, 38(3): 303-313.
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														MA Lisha, LV Jian, PAN Weijie, SHAN Junjun, PING Zhengqiang. 
														
															Research on Implicit Intention Recognition and Classification Based on Eye Movement Pattern
														[J]. Journal of Graphics, 2017, 38(3): 332-340.
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