[1] |
CHEN Zhu-xin, YANG Qin-qi, CHEN Rui, ZHANG Yan-ci, LIU Yan-li, WU Zhi-hong.
Virtual light-based translucent material rendering in real-time
[J]. Journal of Graphics, 2022, 43(4): 707-714.
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[2] |
LI Xiao-ying, YU Ya-ping.
Research on interactive design of children’s sound and painting based on multimodal sensory experience
[J]. Journal of Graphics, 2022, 43(4): 736-743.
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[3] |
WANG Wen-liang, CHEN Chun-yi, HU Xiao-juan, YU Hai-yang, TIAN Ye.
Algorithm of rendering shadows with combined use of shadow map and deep partitioned shadow volumes
[J]. Journal of Graphics, 2022, 43(3): 478-485.
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[4] |
XIONG Yu-long, LI Wei-shi .
A fast and free interactive picking method for complex surfaces
[J]. Journal of Graphics, 2021, 42(6): 957-962.
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[5] |
LIU Xiao-jian, PENG Cheng, LV Yun-yun.
Non-random population method for intelligent optimization of
color matching design
[J]. Journal of Graphics, 2021, 42(6): 1035-1042.
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[6] |
HUANG Jin, ZHANG Hao, TIAN Feng.
Computational model for dynamical interaction scenarios
[J]. Journal of Graphics, 2021, 42(3): 359-366.
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[7] |
CHANG Yuan, GAI Meng.
A review on neural radiance fields based view synthesis
[J]. Journal of Graphics, 2021, 42(3): 376-384.
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[8] |
JING Chun-hui, ZHI Jin-yi.
Research on evolutionary design of interactive interface for
knowledge reuse and intelligent innovation
[J]. Journal of Graphics, 2021, 42(2): 332-338.
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[9] |
FENG Jie, LI Bo , ZHOU Bing-feng, .
A svBRDF modeling pipeline using pixel clustering
[J]. Journal of Graphics, 2021, 42(1): 94-100.
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[10] |
HU Shan1, JIANG Xu1, FU Kai-jie1, ZHOU Ming-yu1, LUO Yi-ming2, QIAO Zhong-lin3 .
Research on experience design of interactive public guidance system based on SEM
[J]. Journal of Graphics, 2020, 41(2): 204-209.
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[11] |
LIU Yun-biao, CHEN Chun-yi, HU Xiao-juan, XING Qi-wei, YANG Hua-min .
Load balancing algorithm based on greedy strategy for multi-node parallel ray tracing
[J]. Journal of Graphics, 2020, 41(2): 237-245.
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[12] |
LI Zhi, CAI Dong-na .
Holographic Visualization and Interactive System Realization of Digital Flower Plants
[J]. Journal of Graphics, 2019, 40(6): 1017-1023.
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[13] |
LIU You-quan1, ZHANG Cai-rong1, MA Lei2,3, SHI Jian4, SUN Zhao1, CHEN Yan-yun3 .
Structure-Based Real-Time Image Stippling
[J]. Journal of Graphics, 2019, 40(3): 435-440.
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[14] |
WANG Hua1, LI Shen-shen1, HE Xiao-yu1, ZHU Fu-bao1, YAO Ni1, XU Ming-liang2 .
Design and Implementation of Interactive Mask Erasing Animation Based on Personalized Customization
[J]. Journal of Graphics, 2019, 40(3): 473-480.
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[15] |
DAI Sha1,2, SI Wei-xin2,3, QIAN Yin-ling2, ZHENG Rui2, WANG Qiong2, XU Dong-liang1, PENGYan-jun4, HENG Pheng-Ann3,2 .
Towards Human-Computer Interface Design for Virtual Micro Cataract Surgical System
[J]. Journal of Graphics, 2019, 40(3): 565-573.
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