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Journal of Graphics ›› 2024, Vol. 45 ›› Issue (6): 1364-1374.DOI: 10.11996/JG.j.2095-302X.2024061364

• Computer Graphics and Virtual Reality • Previous Articles     Next Articles

Web3D global illumination cloud rendering based on advanced DDGI

LIU Chang1(), ZHANG Yuming1, ZHANG Qian2, OU Qiaofeng1, ZHAO Tongshuo1, CHEN Hao1(), SHI Lei3   

  1. 1. School of Information Engineering, Nanchang Hangkong University, Nanchang Jiangxi 330063, China
    2. School of Software Engineering, Tongji University, Shanghai 200082, China
    3. School of Music, Jiangxi Science and Technology Normal University, Nanchang Jiangxi 330038, China
  • Received:2024-07-04 Accepted:2024-08-25 Online:2024-12-31 Published:2024-12-24
  • Contact: CHEN Hao
  • About author:First author contact:

    LIU Chang (1983-), lecturer, Ph.D. His main research interests cover virtual reality and computer graphics. E-mail:70202@nchu.edu.cn

  • Supported by:
    National Key Research and Development Program of China Grant(2023YFC3604100);National Natural Science Foundation of China(62262043);Jiangxi Provincial Natural Science Foundation of China(20242BAB25074)

Abstract:

A Web-Cloud rendering strategy was proposed to address the issues of insufficient rendering performance and the inability to perform real-time global illumination rendering caused by the compatibility of Web3D applications on various devices. This strategy aimed to improve the dynamic diffuse global illumination (DDGI) technology through layout optimization algorithms, significantly enhancing the efficiency and quality of global illumination rendering in the Web3D environment. Firstly, the DDGI layout was automatically optimized through segmentation detection and layout optimization strategies on the cloud server to meet the requirements of the scenario. Secondly, the page cloud rendering strategy allocated global illumination computing tasks based on the device computing resources. Finally, the low-data global lighting information was transmitted to the web client, allowing users to interact through the web interface and make real-time adjustments to scene resources such as viewpoints, models, and lighting. This approach enabled the real-time rendering of high-quality dynamic global lighting effects on the web client. The research results demonstrated that the improved DDGI-based Web3D scene cloud rendering significantly enhanced rendering quality, providing an effective rendering optimization solution for the advancement of Web3D technology.

Key words: cloud rendering, global illumination, Web3D, DDGI, real-time rendering

CLC Number: