[1] |
GUI Jie, CAO Li, BO Peng-bo, KOO Siu-kong.
Denoise method for meshes with developable features
[J]. Journal of Graphics, 2022, 43(3): 453-460.
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[2] |
ZHU Xiao-lin, HE Hong-hong, GUO Qing-wei, ZHOU Yun-ruo.
Boundary pressure treatment and correction of surface particle position of solid entering water
[J]. Journal of Graphics, 2021, 42(4): 636-643.
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[3] |
SHA Hao , LIU Yue .
Review on deep learning based prediction of image intrinsic properties
[J]. Journal of Graphics, 2021, 42(3): 385-397.
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[4] |
ZHU Xiao-lin, ZHOU Yun-ruo, HE Hong-hong .
Simulation of free interface motion of two-phase flow based on modified
pressure and surface tension calculation
[J]. Journal of Graphics, 2020, 41(6): 970-979.
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[5] |
ZHU Xiao-lin, ZHANG Yi-qun, GUO Qing-wei.
Boundary processing method of symmetric area and surface tension calculation based on surface particle extraction
[J]. Journal of Graphics, 2020, 41(1): 10-17.
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[6] |
ZHU Xiao-lin, CHEN Wei .
Treatment of Solid Boundary Based on Velocity Correction
[J]. Journal of Graphics, 2019, 40(4): 637-643.
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SHAO Xu-qiang, ZHENG Kai-xuan, XU Wei-feng, ZHAO Wen-qing .
Unified Material Point Method for Realistic Simulation of Fluid-Solid Interaction
[J]. Journal of Graphics, 2019, 40(3): 497-502.
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[8] |
ZHU Xiaolin, YIN Jingcun, WANG Huanhuan.
An Improved Solid Boundary Treatment Algorithm of Fluid Simulation
[J]. Journal of Graphics, 2018, 39(2): 263-268.
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[9] |
LI Zhixiang.
Design and Practice of Mobile Learning Resources of Computer Graphics Course
[J]. Journal of Graphics, 2017, 38(1): 132-136.
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[10] |
Shao Xuqiang1, Liu Yan2, Wang Xinying1.
An Efficient Surface Reconstruction Method for Lagrangian Particle Fluid
[J]. Journal of Graphics, 2016, 37(5): 607-613.
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[11] |
Liu Xu, Ban Xiaojuan, Yang Mingyuan, He Liangliang.
A Boundary Correction Method of SPH Fluid Simulation
[J]. Journal of Graphics, 2015, 36(3): 462-467.
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[12] |
Luo Juchuan, Qing Yanmei.
Research and Application of the Teaching Quality Evaluation of Computer Graphics Course Based on BPNN
[J]. Journal of Graphics, 2013, 34(4): 140-145.
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[13] |
GAO Wei, LI Zheng, KANG Qian.
A Hybrid Mesh Denoising Algorithm Based on the Mean Normal Filter
[J]. Journal of Graphics, 2011, 32(4): 84-88.
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[14] |
LIU Xiao-ping, WU Zheng, LI Lin.
Automatic Generation of 3D Model Based on Sketch
[J]. Journal of Graphics, 2011, 32(3): 17-22.
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[15] |
WANG Yuan-long, ZHANG Rong-guo, FENG Jun-hua, LIU Kun.
Study on the Texture Synthesis of Triangular Mesh Surfaces
[J]. Journal of Graphics, 2011, 32(1): 104-110.
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