[1] |
LIANG Zhen-yu, HUA Jia-hao, CHEN Hao-long, DENG Yi-chuan.
A computer vision based structural damage identification method for temporary structure during construction
[J]. Journal of Graphics, 2022, 43(4): 608-615.
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[2] |
CHEN Zhu-xin, YANG Qin-qi, CHEN Rui, ZHANG Yan-ci, LIU Yan-li, WU Zhi-hong.
Virtual light-based translucent material rendering in real-time
[J]. Journal of Graphics, 2022, 43(4): 707-714.
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[3] |
XIONG Chen, CHEN Li-bin, LI Lin-ze, XU Zhen, ZHAO Yang-ping.
Crack visualization management method based on computer vision and BIM
[J]. Journal of Graphics, 2022, 43(4): 721-728.
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[4] |
WANG Su-qin, REN Qi, SHI Min, ZHU Deng-ming.
Product surface defect detection and segmentation based on anomaly detection
[J]. Journal of Graphics, 2022, 43(3): 377-386.
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[5] |
WANG Wen-liang, CHEN Chun-yi, HU Xiao-juan, YU Hai-yang, TIAN Ye.
Algorithm of rendering shadows with combined use of shadow map and deep partitioned shadow volumes
[J]. Journal of Graphics, 2022, 43(3): 478-485.
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[6] |
GAO Ming, ZHANG He-hua, ZHANG Ting-rui, ZHANG Xuan-ming.
Deep learning based pixel-level public architectural floor plan space recognition
[J]. Journal of Graphics, 2022, 43(2): 189-196.
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[7] |
LI Ni-ni, WANG Xia-li, FU Yang-yang, ZHENG Feng-xian, HE Dan-dan, YUAN Shao-xin.
A traffic police object detection method based on optimized YOLO model
[J]. Journal of Graphics, 2022, 43(2): 296-305.
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[8] |
DUAN Rui, DENG Hui, DENG Yi-chuan .
Information communications technology assisted tower crane
safety management-review and prospect
[J]. Journal of Graphics, 2022, 43(1): 11-20.
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[9] |
ZHANG Yu-hang , SU Cheng, DENG Yi-chuan, .
A eulerian video magnification based cable tension identification method for
bridge structures
[J]. Journal of Graphics, 2021, 42(6): 941-947.
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[10] |
LIU Xi-zhou, WANG Cheng-jing, WANG Hu .
Application in sheet metal forming based on h-adaptive finite element method
[J]. Journal of Graphics, 2021, 42(6): 970-978.
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[11] |
LIU Si-meng, WANG Gang-feng, SUO Xue-feng.
Optimization of milling parameters for thin-walled parts based on improved
chaotic particle swarm optimization algorithm
[J]. Journal of Graphics, 2021, 42(6): 987-994.
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[12] |
LUO Guo-liang, WANG Rui , WU Hao , ZHAO Xin , HUANG Xiao-sheng , CAO Yi-qin , LIAO Cheng-hui.
Fast hidden line removal method for large-scale 3D substation scene model
based on Z-buffer algorithm optimization
[J]. Journal of Graphics, 2021, 42(5): 775-783.
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[13] |
GAO Wen-ting , LIU Yue.
Review of real-time deep learning-based object detection for mobile augmented reality
[J]. Journal of Graphics, 2021, 42(4): 525-534.
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[14] |
LIU Li-hong , ZUO Hua , HAN Li-wen .
Geometric evaluation algorithms for Lupaş q-Bézier curve and its applications
[J]. Journal of Graphics, 2021, 42(4): 651-658.
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[15] |
HUANG Kai-qi, ZHAO Xin , LI Qiao-zhe , HU Shi-yu.
Visual Turing: the next development of computer vision in the view of
human-computer gaming
[J]. Journal of Graphics, 2021, 42(3): 339-348.
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