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Journal of Graphics ›› 2026, Vol. 47 ›› Issue (4): 714-725.DOI: 10.11996/JG.j.2095-302X.2026040714

• Image Processing and Computer Vision • Previous Articles     Next Articles

Gaussian dynamic reconstruction based on semantic perception and hybrid material point method

XU Hang1, XIE Xueguang2, XIA Qing1, GAO Yang1(), YU Peng1, HU Jiahao1   

  1. 1 School of Computer Science, Beihang University, Beijing 100191, China
    2 School of Artificial Intelligence, University of Science and Technology Beijing, Beijing 100083, China
  • Received:2025-10-27 Accepted:2026-02-20 Online:2026-08-31 Published:2026-08-31
  • Contact: GAO Yang
  • Supported by:
    National Natural Science Foundation of China(62572032);Beijing Natural Science Foundation(4252018)

Abstract:

Addressing the problem that existing static 3D Gaussian Splatting (3DGS) techniques lack physical dynamic realism and the reconstructed digital assets cannot perform dynamic interactions in a physically plausible manner, a Gaussian dynamic reconstruction method based on semantic perception and the hybrid Material Point Method (MPM), termed PhysGaussian-M2, was proposed. The proposed method encompassed three core ideas: First, the Segment Anything Model (SAM) and Large Multimodal Models (LMMs) were jointly utilized to automatically infer physical constitutive parameters from visual features, thereby enabling automated parameter calibration. Second, 3D Gaussian kernels were simultaneously employed as differentiable rendering primitives and MPM Lagrangian particles, establishing a unified physical-visual representation framework and avoiding data-format mismatches in traditional pipelines. Third, within the hybrid MPM framework, independent constitutive models were assigned to different semantic regions, enabling complex physical interactions among multi-phase materials such as solids and fluids. Experimental results demonstrated that the semantic-driven parameter-estimation module accurately captured the physical laws governing different materials, with the logarithmic error between inferred parameters and standard values controlled within one order of magnitude. Multi-phase simulation experiments successfully reproduced physical phenomena such as rigid-body-fluid coupling, elastic collisions, and granular collapse, and the generated scenes exhibited high visual fidelity and physical plausibility. The proposed framework provides an end-to-end technical pathway for creating realistic and interactive physical digital-twin scenes.

Key words: 3D Gaussian splatting, material point method, physics-aware reconstruction, semantic segmentation, multiphysics simulation

CLC Number: