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Journal of Graphics ›› 2026, Vol. 47 ›› Issue (5): 1062-1071.DOI: 10.11996/JG.j.2095-302X.2026051062

• Computer Graphics and Virtual Reality • Previous Articles     Next Articles

Gaussian splatting optimization via joint spatial-frequency supervision and multi-view consistency pruning

LIN Ke, SONG Xiaohui, LONG Shiqin, QIN Zhisong()   

  1. School of Computer Science and Information Security, Guilin University of Electronic Technology, Guilin Guangxi 541004, China
  • Received:2026-05-02 Accepted:2026-07-13 Online:2026-10-31 Published:2026-10-26
  • Supported by:
    Guangxi Key Research and Development Program(AB24010237);Laibin Science Research and Technology Development Program Laibin(241509)

Abstract:

To address the challenges of blurry rendering in low-texture regions, pervasive floating artifacts, and large model storage in novel view synthesis of complex scenes using 3D Gaussian Splatting (3DGS), an optimization method integratingjoint spatial-frequency supervision with multi-view consistency pruning was proposed. In terms of geometry, a multi-view consistency pruning algorithm was designed, computing the local confidence of each Gaussian primitive based on a cross-view projection consistency criterion. This is further combined with voxelized neighborhood consensus information to smooth the geometric space and periodically eliminate redundant Gaussians. For supervision, a joint spatial-domain and frequency-domain strategy was introduced. In the spatial domain, a spatially adaptive L1 loss function was devised, in which a feature extractor was constructed to generate a spatial weight map that enhances gradient contributions in high-error regions, while an energy-conservation scaling factor is employed to control the training magnitude. In the frequency domain, a magnitude regularization method based on the Dual-Tree Complex Wavelet Transform (DTCWT) was proposed, which leverages its approximate shift-invariance and multi-directional properties to constrain multi-scale subband magnitude differences during the fine-tuning stage. This smoothly adjusts the Gaussian attributes under prior guidance, mitigating the oscillation and surge in point counts caused by phase constraints. Experimental results on three public datasets, including Mip-NeRF360, demonstrated that the proposed method achieves effective improvements in both rendering quality and model compactness over the baseline 3DGS model: Structural Similarity (SSIM) is improved from 0.851 to 0.860, Peak Signal-to-Noise Ratio (PSNR) increased from 23.75 dB to 24.17 dB, and Learned Perceptual Image Patch Similarity (LPIPS) decreased from 0.169 to 0.148. In terms of model storage, the model size on the Deep Blending dataset was reduced from 628 MB to 417 MB, achieving a compression rate of approximately 33.6%. Overall, the proposed joint spatial-frequency supervision and physically grounded pruning method enabled both high-fidelity reconstruction and compact storage.

Key words: 3D reconstruction, 3D Gaussian splatting, joint spatial-frequency supervision, multi-view consistency pruning, dual-tree complex wavelet transform

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