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Study on the Texture Synthesis of Triangular Mesh Surfaces

  

  • Online:2011-02-25 Published:2015-08-12

Abstract: Texture synthesis is an important technology in a realistic figure rendering. A texture synthesis method is presented which is based on surface triangular mesh vector field for surface model consisting of the triangular mesh. First, the texture vector direction of each triangle of surface is calculated by using the vector sum method, and the texture vector direction is used to synthesize surfaces texture. Second, the best match of the texture coordinates is found in the sample texture space by scanning line sequence. The algorithm uses a queue as the structure of depositing and withdrawing, and the results are stored in the queue to achieve real-time rendering. Some experimental results and theoretical analysis show that texture synthesis quality of algorithm is higher and running results are better.

Key words: computer graphics, texture synthesis, vector smooth, triangular mesh