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Journal of Graphics ›› 2025, Vol. 46 ›› Issue (1): 221-232.DOI: 10.11996/JG.j.2095-302X.2025010221

• Industrial Design • Previous Articles     Next Articles

Visual interactive meaning evaluation method of movie posters based on deep learning

WANG Yan(), ZHANG Muyu, LIU Xiuzhen()   

  1. School of Arts and Communication, China University of Geosciences (Wuhan), Wuhan Hubei 430074, China
  • Received:2024-05-23 Accepted:2024-09-29 Online:2025-02-28 Published:2025-02-14
  • Contact: LIU Xiuzhen
  • About author:First author contact:

    WANG Yan (1997-), master student. Her main research interest covers interactive media design. E-mail:ahnahnbibi@foxmail.com

  • Supported by:
    Farmland Protection Supervision Platform Project of Guangdong Province(220Z12301171);Teaching Research Project of Hubei Province(2017144);Teaching Research Project of China University of Geosciences (Wuhan)(2017A37)

Abstract:

In recent years, the application of deep learning technology for the intelligent evaluation of image aesthetics has become a trend. However, there remains a need for an increase in the amount of annotated data required for high-level aesthetic description tasks, as well as an improvement in the quality and diversity of dataset annotations. To address this, the research took the interactive meaning of visual grammar as a starting point and introduced deep convolutional neural networks for evaluating the visual interactive meaning of movie posters. Firstly, a word segmentation tool was utilized to extract the core semantics of visual interactive meaning from academic literature on movie poster reviews, and the mapping relationship between visual interactive meaning and the characteristic elements of movie posters was summarized, with the aid of morphological analysis. Secondly, a collection of outstanding movie posters was gathered, and a dataset for evaluating the visual interactive meaning of movie posters was constructed in collaboration with expert reviews. Finally, a convolutional neural network was employed to extract features from movie poster samples, establishing a model for evaluating the visual interactive meaning of movie posters, which was verified through practical creation for its feasibility. This method expanded computer aesthetic evaluation to the field of movie poster design, constructing an objective evaluation model by simulating human vision and aesthetic cognition. This model will provide designers with more precise insights into user aesthetic needs and offer references for forward-looking design.

Key words: movie poster, visual grammar, interactive meaning, aesthetic evaluation, deep learning

CLC Number: