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图学学报 ›› 2026, Vol. 47 ›› Issue (4): 714-725.DOI: 10.11996/JG.j.2095-302X.2026040714

• 图像处理与计算机视觉 • 上一篇    下一篇

基于语义感知和混合物质点法的高斯动态重建

许航1, 谢雪光2, 夏清1, 高阳1(), 禹鹏1, 胡珈皓1   

  1. 1 北京航空航天大学计算机学院北京 100191
    2 北京科技大学人工智能学院北京 100083
  • 收稿日期:2025-10-27 接受日期:2026-02-20 出版日期:2026-08-31 发布日期:2026-08-31
  • 通讯作者:高阳,E-mail:gaoyangvr@buaa.edu.cn
  • 基金资助:
    国家自然科学基金(62572032);北京市自然科学基金(4252018)

Gaussian dynamic reconstruction based on semantic perception and hybrid material point method

XU Hang1, XIE Xueguang2, XIA Qing1, GAO Yang1(), YU Peng1, HU Jiahao1   

  1. 1 School of Computer Science, Beihang University, Beijing 100191, China
    2 School of Artificial Intelligence, University of Science and Technology Beijing, Beijing 100083, China
  • Received:2025-10-27 Accepted:2026-02-20 Published:2026-08-31 Online:2026-08-31
  • Supported by:
    National Natural Science Foundation of China(62572032);Beijing Natural Science Foundation(4252018)

摘要:

针对现有静态三维高斯泼溅(3DGS)技术缺乏物理动态真实性,重建的数字资产无法以符合物理规律的方式进行动态交互的问题,提出一种基于语义感知与混合物质点法(MPM)的高斯动态重建方法PhysGaussian-M2。该方法包含3个核心思路:首先,联合利用分割一切模型(SAM)与多模态大模型(LMM),从视觉特征中自动推断物理本构参数,实现参数标定的自动化;其次,将三维高斯核同时作为可微渲染图元和MPM拉格朗日质点,构建物理与视觉统一的表征框架,避免传统流程中的数据格式失配;最后,在混合MPM框架下为不同语义区域分配独立本构模型,实现固体、液体等多相物质间的复杂物理交互。实验结果表明,语义驱动的参数估计模块能准确捕捉不同材质的物理规律,推断参数与标准值的对数误差控制在一个数量级以内;多相仿真实验成功模拟了刚体-流体耦合、弹性碰撞及颗粒坍塌等物理现象,生成场景具有高视觉保真度与物理可信度。该框架为创建逼真且可交互的物理数字孪生场景提供了端到端的技术路径。

关键词: 3D高斯泼溅, 物质点法, 物理感知重建, 语义分割, 多物理场模拟

Abstract:

Addressing the problem that existing static 3D Gaussian Splatting (3DGS) techniques lack physical dynamic realism and the reconstructed digital assets cannot perform dynamic interactions in a physically plausible manner, a Gaussian dynamic reconstruction method based on semantic perception and the hybrid Material Point Method (MPM), termed PhysGaussian-M2, was proposed. The proposed method encompassed three core ideas: First, the Segment Anything Model (SAM) and Large Multimodal Models (LMMs) were jointly utilized to automatically infer physical constitutive parameters from visual features, thereby enabling automated parameter calibration. Second, 3D Gaussian kernels were simultaneously employed as differentiable rendering primitives and MPM Lagrangian particles, establishing a unified physical-visual representation framework and avoiding data-format mismatches in traditional pipelines. Third, within the hybrid MPM framework, independent constitutive models were assigned to different semantic regions, enabling complex physical interactions among multi-phase materials such as solids and fluids. Experimental results demonstrated that the semantic-driven parameter-estimation module accurately captured the physical laws governing different materials, with the logarithmic error between inferred parameters and standard values controlled within one order of magnitude. Multi-phase simulation experiments successfully reproduced physical phenomena such as rigid-body-fluid coupling, elastic collisions, and granular collapse, and the generated scenes exhibited high visual fidelity and physical plausibility. The proposed framework provides an end-to-end technical pathway for creating realistic and interactive physical digital-twin scenes.

Key words: 3D Gaussian splatting, material point method, physics-aware reconstruction, semantic segmentation, multiphysics simulation

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