Journal of Graphics ›› 2026, Vol. 47 ›› Issue (4): 704-713.DOI: 10.11996/JG.j.2095-302X.2026040704
• Image Processing and Computer Vision • Previous Articles Next Articles
WANG Ziwei, WANG Lutao(
), LI Antong, SHEN Yan
Received:2025-11-27
Accepted:2026-03-22
Online:2026-08-31
Published:2026-08-31
Contact:
WANG Lutao
Supported by:CLC Number:
WANG Ziwei, WANG Lutao, LI Antong, SHEN Yan. Few-shot 3D Gaussian splatting based on monocular depth ambiguity-aware estimation[J]. Journal of Graphics, 2026, 47(4): 704-713.
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| 方法 | In_the_wild(所有场景) | Basement | Kitchen | Lounge | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| PSNR↑ | SSIM↑ | LPIPS↓ | PSNR↑ | SSIM↑ | LPIPS↓ | PSNR↑ | SSIM↑ | LPIPS↓ | PSNR↑ | SSIM↑ | LPIPS↓ | |
| 3DGS[ | 15.18 | 0.60 | 0.50 | 14.27 | 0.64 | 0.47 | 14.37 | 0.59 | 0.53 | 16.91 | 0.57 | 0.51 |
| SCADE[ | 19.03 | 0.68 | 0.61 | 19.33 | 0.72 | 0.58 | 19.00 | 0.67 | 0.60 | 18.75 | 0.64 | 0.65 |
| DRGS[ | 11.19 | 0.58 | 0.65 | 10.45 | 0.59 | 0.59 | 10.84 | 0.56 | 0.65 | 12.29 | 0.58 | 0.70 |
| DropGS[ | 16.57 | 0.55 | 0.38 | 16.14 | 0.56 | 0.38 | 14.83 | 0.44 | 0.45 | 18.74 | 0.65 | 0.32 |
| 本文方法1 | 20.66 | 0.73 | 0.39 | 20.20 | 0.76 | 0.36 | 20.93 | 0.74 | 0.39 | 20.86 | 0.70 | 0.42 |
| 本文方法2 | 20.69 | 0.69 | 0.39 | 20.48 | 0.74 | 0.36 | 20.45 | 0.69 | 0.39 | 21.14 | 0.63 | 0.41 |
Table 1 Comparison of experimental results of novel synthesis on the wild dataset
| 方法 | In_the_wild(所有场景) | Basement | Kitchen | Lounge | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| PSNR↑ | SSIM↑ | LPIPS↓ | PSNR↑ | SSIM↑ | LPIPS↓ | PSNR↑ | SSIM↑ | LPIPS↓ | PSNR↑ | SSIM↑ | LPIPS↓ | |
| 3DGS[ | 15.18 | 0.60 | 0.50 | 14.27 | 0.64 | 0.47 | 14.37 | 0.59 | 0.53 | 16.91 | 0.57 | 0.51 |
| SCADE[ | 19.03 | 0.68 | 0.61 | 19.33 | 0.72 | 0.58 | 19.00 | 0.67 | 0.60 | 18.75 | 0.64 | 0.65 |
| DRGS[ | 11.19 | 0.58 | 0.65 | 10.45 | 0.59 | 0.59 | 10.84 | 0.56 | 0.65 | 12.29 | 0.58 | 0.70 |
| DropGS[ | 16.57 | 0.55 | 0.38 | 16.14 | 0.56 | 0.38 | 14.83 | 0.44 | 0.45 | 18.74 | 0.65 | 0.32 |
| 本文方法1 | 20.66 | 0.73 | 0.39 | 20.20 | 0.76 | 0.36 | 20.93 | 0.74 | 0.39 | 20.86 | 0.70 | 0.42 |
| 本文方法2 | 20.69 | 0.69 | 0.39 | 20.48 | 0.74 | 0.36 | 20.45 | 0.69 | 0.39 | 21.14 | 0.63 | 0.41 |
| 方法 | Scannet(所有场景) | Scene710 | Scene758 | Scene781 | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| PSNR↑ | SSIM↑ | LPIPS↓ | PSNR↑ | SSIM↑ | LPIPS↓ | PSNR↑ | SSIM↑ | LPIPS↓ | PSNR↑ | SSIM↑ | LPIPS↓ | |
| 3DGS[ | 11.85 | 0.47 | 0.59 | 12.00 | 0.42 | 0.59 | 10.31 | 0.45 | 0.60 | 13.23 | 0.54 | 0.58 |
| SCADE[ | 19.75 | 0.65 | 0.58 | 19.33 | 0.62 | 0.63 | 19.42 | 0.68 | 0.53 | 20.50 | 0.65 | 0.57 |
| DRGS[ | 11.87 | 0.57 | 0.63 | 12.54 | 0.57 | 0.61 | 9.63 | 0.51 | 0.66 | 13.44 | 0.62 | 0.63 |
| DropGS[ | 16.16 | 0.54 | 0.38 | 16.36 | 0.52 | 0.38 | 14.33 | 0.46 | 0.44 | 17.79 | 0.63 | 0.32 |
| 本文方法1 | 15.91 | 0.59 | 0.49 | 16.75 | 0.57 | 0.47 | 14.24 | 0.58 | 0.51 | 16.73 | 0.61 | 0.49 |
| 本文方法2 | 16.93 | 0.56 | 0.49 | 16.91 | 0.55 | 0.48 | 15.27 | 0.55 | 0.50 | 17.00 | 0.59 | 0.49 |
Table 2 Comparison of experimental results of novel synthesis on the Scannet dataset
| 方法 | Scannet(所有场景) | Scene710 | Scene758 | Scene781 | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| PSNR↑ | SSIM↑ | LPIPS↓ | PSNR↑ | SSIM↑ | LPIPS↓ | PSNR↑ | SSIM↑ | LPIPS↓ | PSNR↑ | SSIM↑ | LPIPS↓ | |
| 3DGS[ | 11.85 | 0.47 | 0.59 | 12.00 | 0.42 | 0.59 | 10.31 | 0.45 | 0.60 | 13.23 | 0.54 | 0.58 |
| SCADE[ | 19.75 | 0.65 | 0.58 | 19.33 | 0.62 | 0.63 | 19.42 | 0.68 | 0.53 | 20.50 | 0.65 | 0.57 |
| DRGS[ | 11.87 | 0.57 | 0.63 | 12.54 | 0.57 | 0.61 | 9.63 | 0.51 | 0.66 | 13.44 | 0.62 | 0.63 |
| DropGS[ | 16.16 | 0.54 | 0.38 | 16.36 | 0.52 | 0.38 | 14.33 | 0.46 | 0.44 | 17.79 | 0.63 | 0.32 |
| 本文方法1 | 15.91 | 0.59 | 0.49 | 16.75 | 0.57 | 0.47 | 14.24 | 0.58 | 0.51 | 16.73 | 0.61 | 0.49 |
| 本文方法2 | 16.93 | 0.56 | 0.49 | 16.91 | 0.55 | 0.48 | 15.27 | 0.55 | 0.50 | 17.00 | 0.59 | 0.49 |
| 方法 | Tanks & Temples(所有场景) | Auditorium | Church | Courtroom | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| PSNR↑ | SSIM↑ | LPIPS↓ | PSNR↑ | SSIM↑ | LPIPS↓ | PSNR↑ | SSIM↑ | LPIPS↓ | PSNR↑ | SSIM↑ | LPIPS↓ | |
| 3DGS[ | 15.70 | 0.53 | 0.49 | 18.05 | 0.70 | 0.41 | 13.18 | 0.39 | 0.56 | 15.88 | 0.49 | 0.51 |
| SCADE[ | 17.46 | 0.55 | 0.69 | 19.2 | 0.71 | 0.62 | 15.91 | 0.46 | 0.71 | 17.26 | 0.47 | 0.75 |
| DRGS[ | 12.53 | 0.48 | 0.73 | 15.46 | 0.64 | 0.65 | 9.81 | 0.36 | 0.79 | 12.32 | 0.43 | 0.74 |
| DropGS[ | 17.59 | 0.62 | 0.31 | 19.83 | 0.69 | 0.27 | 16.00 | 0.55 | 0.35 | 16.94 | 0.61 | 0.30 |
| 本文方法1 | 18.10 | 0.63 | 0.44 | 20.01 | 0.76 | 0.37 | 15.88 | 0.54 | 0.46 | 18.40 | 0.59 | 0.49 |
| 本文方法2 | 18.44 | 0.60 | 0.41 | 20.23 | 0.73 | 0.37 | 16.08 | 0.50 | 0.46 | 19.01 | 0.58 | 0.41 |
Table 3 Comparison of experimental results of novel synthesis on the Tanks & Temples dataset
| 方法 | Tanks & Temples(所有场景) | Auditorium | Church | Courtroom | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| PSNR↑ | SSIM↑ | LPIPS↓ | PSNR↑ | SSIM↑ | LPIPS↓ | PSNR↑ | SSIM↑ | LPIPS↓ | PSNR↑ | SSIM↑ | LPIPS↓ | |
| 3DGS[ | 15.70 | 0.53 | 0.49 | 18.05 | 0.70 | 0.41 | 13.18 | 0.39 | 0.56 | 15.88 | 0.49 | 0.51 |
| SCADE[ | 17.46 | 0.55 | 0.69 | 19.2 | 0.71 | 0.62 | 15.91 | 0.46 | 0.71 | 17.26 | 0.47 | 0.75 |
| DRGS[ | 12.53 | 0.48 | 0.73 | 15.46 | 0.64 | 0.65 | 9.81 | 0.36 | 0.79 | 12.32 | 0.43 | 0.74 |
| DropGS[ | 17.59 | 0.62 | 0.31 | 19.83 | 0.69 | 0.27 | 16.00 | 0.55 | 0.35 | 16.94 | 0.61 | 0.30 |
| 本文方法1 | 18.10 | 0.63 | 0.44 | 20.01 | 0.76 | 0.37 | 15.88 | 0.54 | 0.46 | 18.40 | 0.59 | 0.49 |
| 本文方法2 | 18.44 | 0.60 | 0.41 | 20.23 | 0.73 | 0.37 | 16.08 | 0.50 | 0.46 | 19.01 | 0.58 | 0.41 |
| 场景 | SCADE[ | 3DGS[ | 本文方法1 | ||||||
|---|---|---|---|---|---|---|---|---|---|
| PSNR↑ | SSIM↑ | LPIPS↓ | PSNR↑ | SSIM↑ | LPIPS↓ | PSNR↑ | SSIM↑ | LPIPS↓ | |
| Family | 16.20 | 0.48 | 0.65 | 13.59 | 0.41 | 0.53 | 15.61 | 0.48 | 0.44 |
| Lighthouse | 13.49 | 0.50 | 0.76 | 11.11 | 0.43 | 0.61 | 12.82 | 0.51 | 0.61 |
| Train | 12.63 | 0.36 | 0.81 | 10.42 | 0.30 | 0.63 | 12.12 | 0.36 | 0.60 |
| Means | 14.11 | 0.45 | 0.74 | 11.71 | 0.38 | 0.59 | 13.52 | 0.45 | 0.55 |
Table 4 Comparison of experimental results of novel synthesis on the outdoor scenes of Tanks & Temples dataset
| 场景 | SCADE[ | 3DGS[ | 本文方法1 | ||||||
|---|---|---|---|---|---|---|---|---|---|
| PSNR↑ | SSIM↑ | LPIPS↓ | PSNR↑ | SSIM↑ | LPIPS↓ | PSNR↑ | SSIM↑ | LPIPS↓ | |
| Family | 16.20 | 0.48 | 0.65 | 13.59 | 0.41 | 0.53 | 15.61 | 0.48 | 0.44 |
| Lighthouse | 13.49 | 0.50 | 0.76 | 11.11 | 0.43 | 0.61 | 12.82 | 0.51 | 0.61 |
| Train | 12.63 | 0.36 | 0.81 | 10.42 | 0.30 | 0.63 | 12.12 | 0.36 | 0.60 |
| Means | 14.11 | 0.45 | 0.74 | 11.71 | 0.38 | 0.59 | 13.52 | 0.45 | 0.55 |
| 方法 | PSNR↑ | SSIM↑ | LPIPS↓ | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Basement | Kitchen | Lounge | Mean | Basement | Kitchen | Lounge | Mean | Basement | Kitchen | Lounge | Mean | |
| 3DGS | 14.27 | 14.37 | 16.91 | 15.18 | 0.64 | 0.59 | 0.57 | 0.60 | 0.47 | 0.53 | 0.51 | 0.50 |
| only ptsdense | 17.95 | 18.53 | 18.42 | 18.3 | 0.73 | 0.69 | 0.65 | 0.69 | 0.35 | 0.40 | 0.42 | 0.39 |
| only | 19.14 | 20.33 | 19.91 | 19.79 | 0.73 | 0.72 | 0.62 | 0.69 | 0.41 | 0.43 | 0.45 | 0.43 |
| Ours 1 | 20.20 | 20.93 | 20.86 | 20.66 | 0.76 | 0.74 | 0.67 | 0.72 | 0.36 | 0.39 | 0.42 | 0.39 |
Table 5 Comparison result of ablation study
| 方法 | PSNR↑ | SSIM↑ | LPIPS↓ | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Basement | Kitchen | Lounge | Mean | Basement | Kitchen | Lounge | Mean | Basement | Kitchen | Lounge | Mean | |
| 3DGS | 14.27 | 14.37 | 16.91 | 15.18 | 0.64 | 0.59 | 0.57 | 0.60 | 0.47 | 0.53 | 0.51 | 0.50 |
| only ptsdense | 17.95 | 18.53 | 18.42 | 18.3 | 0.73 | 0.69 | 0.65 | 0.69 | 0.35 | 0.40 | 0.42 | 0.39 |
| only | 19.14 | 20.33 | 19.91 | 19.79 | 0.73 | 0.72 | 0.62 | 0.69 | 0.41 | 0.43 | 0.45 | 0.43 |
| Ours 1 | 20.20 | 20.93 | 20.86 | 20.66 | 0.76 | 0.74 | 0.67 | 0.72 | 0.36 | 0.39 | 0.42 | 0.39 |
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