Welcome to Journal of Graphics share: 

Journal of Graphics ›› 2025, Vol. 46 ›› Issue (4): 807-817.DOI: 10.11996/JG.j.2095-302X.2025040807

• Computer Graphics and Virtual Reality • Previous Articles     Next Articles

Acceleration method for neural implicit surface reconstruction with joint point cloud priors

GUO Mingce1,2(), HUANG Bei1, CHENG Lechao3, WANG Zhangye1,2()   

  1. 1. State Key Laboratory of CAD&CG, Zhejiang University, Hangzhou Zhejiang 310058, China
    2. Jiangxi Qiushi Advanced Research Institute, Nanchang Jiangxi 330038, China
    3. School of Computer Science and Information Engineering, Hefei University of Technology, Hefei Anhui 230009, China
  • Received:2024-08-01 Revised:2025-03-10 Online:2025-08-30 Published:2025-08-11
  • Contact: WANG Zhangye
  • About author:First author contact:

    GUO Mingce (2001-), master student. His main research interests cover computer vision and computer graphics. E-mail:guomingce@zju.edu.cn

  • Supported by:
    National Natural Science Foundation of China(62106235);Zhejiang Provincial Natural Science Youth Fund Project(LQ21F020003)

Abstract:

To address the practical problem that the current neural implicit surface reconstruction tasks cost high training time, a sampling method guided by joint point-cloud priors we proposed, which reduced the model training time cost while ensuring the quality of surface reconstruction. Acceleration for the training of neural implicit surface reconstruction networks was achieved from three aspects: firstly, it alternated between random training pixel sampling and adaptive training pixel sampling based on point-cloud projection density to accelerat the model’s optimization for the locations of the surface to be reconstructed; secondly, by utilizing point-cloud priors and the adjacency relationship of sampled pixels, the propsed approach concentrated sampling on locations near the surface on training rays, thus reducing the number and time cost of importance sampling; in addition, it leveraged sparse point cloud prior loss to optimize the signed distance field network and periodically updated the point cloud cache with a certain iteration step. Comparative experiments conducted on ten test scenes from the DTU and Tanks-and-Temples datasets demonstrated that the proposed method can significantly reduce the training time cost of neural implicit surface reconstruction while preserving the quality of the reconstruction. When compared to the NeuS neural implicit surface reconstruction method, our approach reduced training time costs by 35%; with the same training duration, our approach achieved a 3.1% average increase in peak signal-to-noise ratio (PSNR) and a 3.4% average improvement in structural similarity index (SSIM) for new viewpoint image predictions.

Key words: surface reconstruction, neural rendering, neural implicit surface, point cloud, adaptive sampling

CLC Number: